Call of Duty History
A Visual History of Call of Duty
In 2003, Infinity Ward released a humble World War II shooter called Call of Duty. Its fine shooter mechanics and three campaigns stunned critics and fans, but that was just the beginning. Call of Duty 4: Modern Warfare reinvented console shooters in 2007, and new games in the series are consistently among the top sellers of the year.
Over the past 11 years, there have been several main-line games and no less than 10 spin-offs. The franchise has landed everywhere from high-end PC’s to Nintendo handhelds and everywhere in between. Compiled below are the core Call of Duty titles, as well as selected spin-offs. Let’s take a look.
Call of Duty (2003)
The game that started it all. Call of Duty did away with the FPS genre’s “lone wolf” mentality, putting players in the shoes of various Allied soldiers in WWII struggling to defeat the Third Reich.
Call of Duty: Finest Hour (2004)
Finest Hour was Call of Duty’s console debut, hitting PS2, Gamecube and Xbox. In the beginning, the PC and console games were separate.
Call of Duty 2 (2005)
Once again set in WWII, Call of Duty 2’s sprawling single-player contained three separate campaigns across 27 levels. It’s especially notable for being an Xbox 360 launch title.
Call of Duty 2: Big Red One (2006)
Big Red One got its “unique” name from the real-life Army Infantry Division that the campaign follows. The game is notable for employing the voice talents of numerous Band of Brothers actors.
Call of Duty 3 (2006)
Call of Duty 3’s 14-mission campaign is unique in that it follows a single historical event – the Normandy breakout. It also represents a complete shift to consoles – it wasn’t even released on PC.
Call of Duty: Modern Warfare (2007)
Call of Duty 4 brought the franchise into the modern day with a contemporary storyline and setting. Although the single player was short and sweet, this is when the franchise became the multiplayer juggernaut it remains to this day.
Call of Duty: Roads to Victory (2007)
Taking a franchise known for sprawling campaigns and elaborate multiplayer and shrinking it down onto the PSP’s smaller screen is nothing if not ambitious, even if it didn’t quite reach the bar set by its predecessors.
Call of Duty: World at War (2008)
Treyarch’s World at War brought Call of Duty back to its WWII roots. Gamers also have World at War to thank for the introduction of Call of Duty’s ever-popular Zombies Mode.
Call of Duty: World at War – Final Fronts (2008)
Final Fronts is one of the lesser-known Call of Duty entries. The game was released for the PS2 in 2008, after the franchise made the jump to next-gen with Modern Warfare and World at War.
Call of Duty: Modern Warfare 2 (2009)
Modern Warfare 2 further refined the frantic, fast-paced multiplayer formula that made Call of Duty 4 such a breakout success. It once again made Call of Duty multiplayer one of the most dominant multiplayer experiences on any platform.
Call of Duty: Modern Warfare – Mobilized (2009)
There’s been a lot of Call of Duty games on the Nintendo DS – five of them, to be exact. They exist in a sort-of alternate Call of Duty universe, starting with Modern Warfare in 2007 and concluding with Modern Warfare 3: Defiance in 2011. Mobilized might be the best of the bunch. It is technically accomplished, has a lengthy campaign plus multiplayer, and its own version of mouse & keyboard controls courtesy of the DS’s touch screen.
Call of Duty: Zombies (2009)
The iOS App Store has received a couple of stand-alone versions of Call of Duty’s beloved zombie mode, beginning with Call of Duty: World at War – Zombies in 2009 and continuing with Black Ops Zombies.
Call of Duty: Black Ops (2010)
Call of Duty: Black Ops took the franchise’s storytelling to new heights with a twist-filled narrative told by an unreliable (at best) narrator. Developed by Treyarch, the multiplayer brought back a greatly expanded Zombies Mode, and improved traditional multiplayer with a new currency system.
Call of Duty: Modern Warfare 3 (2011)
Modern Warfare 3 overhauled the entire Killstreak system in multiplayer as well as adding a new cooperative mode, Survival.
Call of Duty: Black Ops 2 (2012)
Call of Duty: Black Ops II most notably introduced two completely different eras in one campaign, meaning players jumped between 1986 and 2025.
Call of Duty: Black Ops Declassified (2012)
Declassified had an opportunity to be a great portable shooter, but ended up falling flat. It was still cool to see true twin-stick controls in a handheld Call of Duty, though.
Call of Duty: Strike Team (2013)
Strike Team on iOS spices up the Call of Duty formula by letting players seamlessly switch between an overhead tactical view and traditional FPS action, but the results were mixed.
Call of Duty: Ghosts (2013)
Call of Duty: Ghosts had an excellent multiplayer suite, some of the most realistic graphics we’ve seen to date, and an innovative single-player mechanic in the form of Riley the dog.
Call of Duty: Advanced Warfare (2014)
Advanced Warfare, Call of Duty game for 2014, and with innovative multiplayer, tons of game modes, and top Hollywood talent, we’re excited to see how it turns out.
Call of Duty: Black Ops III (2015)
Call of Duty: Black Ops III is the twelfth main installment in the series, developed by Treyarch and published by Activision. The game was released on November 6, 2015.
Call of Duty: Infinite Warfare (2016)
Call of Duty: Infinite Warfare is the thirteenth main installment in the series, developed by Infinity Ward, and was published by Activision. The game was released on November 4, 2016.
Call of Duty: WWII (2017)
Call of Duty: WWII is the fourteenth game in the series and was developed by Sledgehammer Games. It was released worldwide on November 3, 2017 for Microsoft Windows, PlayStation 4 and Xbox One. The game is set in the European theatre, and is centered around a squad in the 1st Infantry Division, following their battles on the Western Front, and set mainly in the historical events of Operation Overlord.
(Source, By Brian Altano, Justin Davis and Brian Albert, ign.com and wikipedia)